| Mapping Thread | |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
| Subject: Mapping Thread Tue Jan 19, 2010 3:44 pm | |
| A thread where you can post pics or videos of maps you have in progress, where you can provide feedback and opinions of other people's maps, don't go too harsh on the comments though. _______________________________________________________________________________________________________ New to Source SDK (Or the Hammer Editor)? Team Fortress 2 Map Developer Wiki: http://developer.valvesoftware.com/wiki/Team_Fortress_2_Level_CreationHere you can find references, tutorials, helpful hints and tools, as well as some design theory to your maps. If you finish your map or feel it's ready for a release, please post a link to FileFront or any other file hosting site please. ________________________________________________________________________________________________________ Start mapping you hackey-sack kicking hippie
Last edited by Nowhere Man on Sat Jan 30, 2010 12:46 pm; edited 2 times in total | |
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Guest Guest
| Subject: Re: Mapping Thread Wed Jan 20, 2010 2:32 pm | |
| dm_duel_v1 is already awesome and I am a lazy bastard so I will leave to you the duty to make our fixed MG-C version with no spawnkill etc, |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
| Subject: Re: Mapping Thread Wed Jan 20, 2010 2:39 pm | |
| - Knefas wrote:
- dm_duel_v1 is already awesome and I am a lazy bastard so I will leave to you the duty to make our fixed MG-C version with no spawnkill etc,
Yeah... about that, the VMEX Decompiler (used for getting bootlegged .vmf files can damage the .vmf doing so and dm_duel_v1 is decompile protected, so if anyone has a .vmf of it, send me a link. | |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
| Subject: Re: Mapping Thread Wed Jan 20, 2010 2:51 pm | |
| New Map In Progress:
Name: Pine Barrens Gamemode: Deathmatch Stage: .vmf in progress ------------------------------- Description: An open spaced arena-style map that corresponds mainly to arena_lumberyard. It uses the sky texture and soundscapes as arena_lumberyard. ------------------------------- Progress:
Base map: 100% 3-D Skybox: 75% Playable Area: 10% Optimization: No progress
Last edited by Nowhere Man on Sun Jan 31, 2010 11:40 am; edited 1 time in total | |
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Guest Guest
| Subject: Re: Mapping Thread Thu Jan 21, 2010 12:00 am | |
| - Nowhere Man wrote:
- New Map In Progress:
Name: Pine Barrens Gamemode: Deathmatch Stage: .vmf in progress ------------------------------- Description: An open spaced arena-style map that corresponds mainly to arena_lumberyard. It uses the sky texture and soundscapes as arena_lumberyard. ------------------------------- Progress:
Base map: 100% 3-D Skybox: 75% Playable Area: 10% Optimization: No progress When I saw 100% I was When I saw playable area I was |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
| Subject: Re: Mapping Thread Thu Jan 21, 2010 1:12 pm | |
| When I saw 100% I was When I saw playable area I was [/quote] When I mean Base Map I mean the shell of the map, anyway I screwed up on the playable area, so I have to delete a building, I was trying to make it like one from Dustbowl, but it failed with a texture error, and the 3-D skybox has to go too, it's not working | |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
| Subject: Re: Mapping Thread Thu Jan 21, 2010 1:13 pm | |
| - Nowhere Man wrote:
- When I saw 100% I was
When I saw playable area I was When I mean Base Map I mean the shell of the map, anyway I screwed up on the playable area, so I have to delete a building, I was trying to make it like one from Dustbowl, but it failed with a texture error, and the 3-D skybox has to go too, it's not working I'll resize it actually | |
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Guest Guest
| Subject: Re: Mapping Thread Thu Jan 21, 2010 1:54 pm | |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
| Subject: Re: Mapping Thread Thu Jan 21, 2010 2:41 pm | |
| Steam name? Nowhere Man, I like to keep things simple, same Steam Name, Forum Name, etc. | |
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Guest Guest
| Subject: Re: Mapping Thread Thu Jan 21, 2010 2:57 pm | |
| I never saw you on MG-C as Nowhere Man ._. |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
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Banza Admin
Posts : 69 Join date : 2009-12-08 Age : 30 Location : Wales
| Subject: Re: Mapping Thread Sun Jan 24, 2010 2:28 pm | |
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Nowhere Man
Posts : 52 Join date : 2010-01-19 Age : 28 Location : Point Pleasant, New Jersey (America)
| Subject: Re: Mapping Thread Sun Jan 24, 2010 2:31 pm | |
| - Banza wrote:
- What map are you making?
It's gonna be called Pine Barrens and it is going to be a Deathmatch map, and probably then I'll make a Granary-style CP version of it | |
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